CYCLE AND EEVEE IN BLENDER
In this blog we are learning about cycle and eevee in blender.
So , What is Cycles and eevee ?
If you see the 3D interface of blender you are familiar with eevee and blender .
Cycle and Eeeve are nothing but render engines .Render engine help us to decide the color of each pixel will have in the final output of your project (still image or animation or 3D viewport).
But what is the difference ?
Cycle render engine like ray traced render engine . It is similar like if light hit the the mirror will bounce back in different as compared to the ray hit the rough surface . Therefore when enough light rays shot into the scene it will give accurate representation of the scene .
If we ray -traced the engine in downside its speed is fast rather then the single image it will take minutes or sometimes hour to render the image .
If want top quality still image we can use Cycle , and it very useful in VFX and animation .
Eevee is raster -based render engine .It will help use to render the image in seconds or milliseconds too.
Eevee used in games and other 3D applications.
But they both shared the same material system ,this is the unique quality .
The main difference is light in Cycle and Eevee .Many time we makes good models and creating the best material but not focus on the light .Light work as a hero for creating the awesome projects .
ADITI DUBEY (@aditianimation) • Instagram photos and videos
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